Carl
Stats
Classes
Attributes
- Strength
- 6
- Dexterity
- 5
- Constitution
- 5
- Intelligence
- 3
- Charisma
- 4
Resources
Basic Heal
The entry-tier healing spell any crawler can pick up early. One cast restores roughly a fifth of the target's health — modest, but enough to matter when it is the only heal on hand.
Unarmed Combat
One of the pre-dungeon skills Carl carries into the System — visible at the initial Crawler Menu reading. Acts as the generic baseline to which Pugilism, Iron Punch, Smush, and Foot Soldier add their multipliers.
Pugilism
Bare-knuckle damage skill. Each level multiplies unarmed damage by 25%. Combines with related skills like Iron Punch, Smush, Unarmed Combat, and Foot Soldier to produce Carl's signature hand-to-hand combat style.
Crawler
The default state every crawler enters with: a numbered Crawler ID and the System's base interface, but no class abilities. Race and class are both deferred until the descent to Floor 3, so Floors 1-2 are run unclassed.
Bronze Adventurer Box
A common starter container holding a few healing and mana potions and a pair of common fingerless gloves — baseline survival gear for a fresh crawler.
Bronze Pet Box
The lowest pet-supply container. Holds a Scroll of Heal Critter and a small stack of Pet Biscuits — the starter kit for keeping a companion alive on the early floors.
Bronze Weapon Box
A common weapon container dropping crude starter arms — a Toad Cudgel and an Iron Poker — the kind of low-tier melee gear a crawler scraps for better fast.
Enchanted Nightgaunt Cloak of Stoutness
Acquired alongside the Trollskin Shirt from the same Gold Apparel Box.
Goblin Dynamite
First obtained from the Silver Goblin Box during Carl's tutorial loot opening (5 sticks). Subsequent stockpiling drives Carl's bomb-maker playstyle and feeds his eventual Compensated Anarchist class qualification.
Goblin Pass
Acquired from Carl's Silver Goblin Box during the tutorial loot opening. The brand stings on application but otherwise leaves the leather jacket undamaged.
Gold Apparel Box
A clothing container that punched above its tier, dropping both the Trollskin Shirt of Pummeling and the Nightgaunt Cloak of Stoutness — the core of Carl's Book-1 armor set.
Legendary Pet Box
A rarity-tier pet container, far larger than its bronze cousin. Holds a huge stack of Pet Biscuits and one Enhanced Pet Biscuit — the item that triggers Donut's transformation into a sapient companion.
Silver Adventurer Box
A bulk-consumables container — a large stack of Crawler Biscuits, a bundle of torches, and antidotes. Logistics over power: the food and light that keep a crawler moving.
Silver Goblin Box
A goblin-themed container. Its drops — a handful of Goblin Dynamite and the Goblin Pass — seed Carl's bomb-maker habit and let him cross goblin territory unattacked.