Princess Donut
Stats
Classes
Attributes
- Strength
- 18
- Dexterity
- 12
- Intelligence
- 24
Good First Impression
Social-skill that biases first-encounter NPC reactions toward favourable. Combined with Donut's already-elevated Charisma it produces the diplomatic posture she uses to charm the goblin shamankas, Tally, and various Floor-2 vendors.
Magic Missile
Donut's primary attack spell. Fires a blue-cyan projectile bolt from her eyes. Scaling damage based on caster Intelligence and skill level.
Back Claw
Companion skill to Slice Attack — uses the rear paws for a kicking strike, often paired with a forward slice in the same flurry. Higher levels add damage and increase the chance of drawing blood through low-tier armor.
Slice Attack
Donut's signature claw attack — a forward-swiping slice with the front paws. Combined with her elevated Growth-buff Strength, the slice penetrates leather armor by mid-Floor-1. Donut keeps it in reserve while Magic Missile is her primary attack but uses it when mana runs dry.
Torch
Hands-free light source spell. Summons a luminous curl that trails the caster — no torch to hold, no inventory slot consumed. Mordecai explains the spell strengthens with use; the brighter the light, the higher the effective level.
Dodge
Mordecai flags Dodge as Donut's most-important survival skill given her low health pool. He notes that hitting Level 5 makes the skill markedly easier to use — implying a usability cliff at the threshold typical of DCC active skills.
Puddle Jumper
Donut's signature mobility spell. Teleports the caster and up to three others to a target location within line of sight. Range scales with spell level. At level 15, functions essentially as Teleport — one of the most powerful spells in the dungeon.
Second Chance
Donut's necromancy spell. Raises a recently-killed mob (must be lower level than caster) as a Level-1 undead minion. The raised corpse retains weak motor function and can be verbally commanded but has no formal control interface.
Crawler
The default state every crawler enters with: a numbered Crawler ID and the System's base interface, but no class abilities. Race and class are both deferred until the descent to Floor 3, so Floors 1-2 are run unclassed.
Enhanced Pet Biscuit
Over 100 possible random effects when fed to a pet (half good, rest neutral or bad)
Princess Donut's Tiara
Grants +5 Intelligence and +5 to the Good First Impression skill. All Donut's attacks (including Magic Missile) have a 15% chance to inflict the Sepsis debuff — multiplying her effective DPS against affected mobs.
Talisman of the Slate Butterfly
Two-bonus enchanted talisman: +1 Intelligence flat plus +4 base levels to Donut's Light on Your Feet skill. The skill jump from her native L3 to effective L7 is dramatic enough that she immediately starts vaulting twice as high in the play area.
Enchanted Fur Brush of the Ecclesiastic
A grooming-buff item: a nightly ten-minute brushing grants Donut +2 Constitution for 30 hours. Same daily-ritual enchantment family as Carl's Enchanted Pedicure Kit of the Sylph.