
Dungeon Crawler Carl
11 characters met through Bk 2 · Ch 1
Only what's revealed up to your chapter is shown — later reveals stay hidden.
Earth is razed by the Borant Corporation; the surviving humans (and a few other species) compete in a galaxy-broadcast dungeon-crawl reality show. Carl, a Coast Guard veteran caught outside in his boxers and Crocs at the moment of the apocalypse, descends with his ex-girlfriend's now-sapient tortoiseshell Persian cat, Princess Donut.
System
An alien Syndicate AI runs the eighteen-floor World Dungeon as a galactic game show. Crawlers level up, pick a race and class on the third floor, and keep evolving them floor by floor — fed by achievements, sponsors, and loot boxes whose tier tracks how well the show upstairs is going.
- Bronze
- Silver
- Gold
- Platinum
- Legendary
- Celestial
- Progression
- Levels + floor-by-floor class evolution
- Stats
- Strength / Dexterity / Constitution / Intelligence / Wisdom / Charisma
- Classes
- Race + class chosen on Floor 3, re-rolled as you descend
- Rewards
- Achievements, loot boxes, sponsor gifts
Just started Carl's Doomsday Scenario.
What's known at this chapter →The tracker
Carl & Princess Donut
- ClassCrawlerBk 1 · Ch 2
System-issued baseline role for every dungeon entrant — no class kit until the Floor-3 selection
- ClassArtist Alley MogulBk 2 · Ch 1
A Charisma- and Intelligence-based "modern-day merchant" class — an artist-alley vendor who is hard to hurt but no physical threat; Donut's Floor-3 Character Actor specialty and Manager-Benefit-gambit decoy
- ClassFormer Child ActorBk 2 · Ch 1
Manager Benefit — class assigns the crawler's Game Guide as a permanent Manager, teleporting to whichever saferoom they occupy